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Anotha Forum > Creative > GFX & Design: 3D: Rundown Harbour
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Old Posted 12-19-09
#1
Lyricidal
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Join Date: Jun 2005
Location: U.K.
Posts: 3,852


Rundown Harbour

(University Assignment Endpoint)



Advanced 3D Modelling

- All modelling and texturing aspects of the below image were created by myself one handed.
(I broke my favoured hand in a fight before the module commenced and had to have it wired together.)

Trauma: http://i49.tinypic.com/k1uzrc.jpg
X-Ray: http://i50.tinypic.com/ouw0hv.jpg
Kirschner Wire Entry: http://i47.tinypic.com/2zrjqzd.jpg
Post-Op: http://i49.tinypic.com/9a7ime.jpg
Kirschner Wire Removed: http://i49.tinypic.com/3460ynk.jpg

- Beauty Shot was rendered and composited using the Marmoset Engine and Adobe Photoshop CS4.
- Modelling was done using Autodesk 3DStudio Max 2009.
- Texturing was done using Adobe Photoshop CS4 in conjunction with royalty free stock images from www.cgtextures.com and also the xNormal plug-in.




For anyone interested.


Relative Construction Renders

Wireframe Smooth: http://i45.tinypic.com/2jecs61.jpg
Ambient Occlusion: http://i49.tinypic.com/n365h3.jpg
Diffuse Specular: http://i45.tinypic.com/15po4ft.jpg

Relative Texture Sheets

UVW Map: http://i49.tinypic.com/15pixx1.jpg
Diffuse: http://i47.tinypic.com/k16fxv.jpg
Specular: http://i45.tinypic.com/4hcy04.jpg
Normals: http://i49.tinypic.com/2im5f0z.jpg


Component Beauty Renders

Chains: http://i49.tinypic.com/308cznq.jpg
Railings: http://i46.tinypic.com/2hhi3b7.jpg
Crate: http://i47.tinypic.com/e654df.jpg
Piping: http://i50.tinypic.com/xqm05k.jpg
Pallet: http://i46.tinypic.com/wv60cg.jpg
Ammo Crate: http://i49.tinypic.com/afa341.jpg
55 Gallon Drum: http://i49.tinypic.com/10frhpk.jpg
Electrics: http://i45.tinypic.com/wqomth.jpg
Jetty: http://i46.tinypic.com/rjpnkg.jpg
Structure: http://i45.tinypic.com/2vkavzt.jpg

Additional Beauty Renders

http://i47.tinypic.com/eu3c68.jpg
http://i49.tinypic.com/vpvpna.jpg
http://i48.tinypic.com/1409ctk.jpg
http://i48.tinypic.com/2hcdgli.jpg





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Old Posted 12-19-09
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Join Date: May 2005
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Wow. This is really sick!! Fuck man you're good at this shit


Direct Download!
(Right Click ---> Save As)

Streamlyne feat. Demo - 2012 State Of Mind


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Old Posted 12-19-09
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What's your hand breaking got to do with this? It's almost like you're trying to show it off..

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Old Posted 12-19-09
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Those pictures of your hand were kinda redundant.. you could've just said it and we would've believed it. Now it seems like you're trying to show off, like Robby said.

But as far as the design goes, it's very nice. Looks sharp, textures seem to fit perfect.. looks like u worked precisely with your one hand.
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Old Posted 12-19-09
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lol, nice work, do you make maps for games n shit?

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Old Posted 12-19-09
#6
Lyricidal
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I am trying to show off that I did this one handed! Only because I'm so impressed with the outcome- I worked my fucking arse off on this!

Thanks for the feed.

And to MaCe, I have made maps before for HL2/TF2, but it's not my favoured area of my course.




Do loads of cool stuff including Green Screen, Motion Capture, Animation, SFX Creation & Placement... (:

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Old Posted 12-19-09
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Build & Destroy
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Location: Leeds, England
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Great work mate, I really like what you have done and how you have displayed what you are capable of. Stick with it!


I never liked music, until I heard my own.
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Old Posted 12-19-09
#8
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cool.
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Old Posted 12-20-09
#9
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Thanks for the feed, I know I ain't really been around much recently, this final year of University is killing me... it consumes all my time, and the workloads are crippling if you have high self standards!! I'll post more 3D work when I complete any haha (:

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Old Posted 12-20-09
#10
NOOOO ヽ(`0´)ノ
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Quote:
Originally Posted by Scotty B View Post
I am trying to show off that I did this one handed! Only because I'm so impressed with the outcome- I worked my fucking arse off on this!
Lol, but isn't this just a lot of coding? A lot of typing..Now if you built a house or something single handed, then I'd be impressed, not really for this .

Anyways, the piece does look good, really nice textures and lighting seems on point.

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